Grantland: Tom Bissell reviews L.A. Noire
The story of L.A. Noire concerns a psychopathic cop named Cole Phelps, a man who inappropriately commandeers cars from civilians, steals outright any car that is left unattended, frequently destroys private property, and enjoys running over civilians. Despite his recklessness, Phelps becomes the most speedily promoted police officer in constabulary history.
At least, that is what L.A. Noire’s story can be about, if the player allows it, which nicely nutshells the problem of open-world games that give players a large amount of behavioral freedom while simultaneously trying to tell a coherent, linear story.